2020 – 2021
Architecture Design Studios: Re-framing with the Empathic Imagination in Mind
Provoking conversation and support transformative, inclusive learning and teaching practices as part of the architecture design studio.
The Feedback Journey – Accessibility and Engagement
Addressing students’ understanding and engagement with feedback on their formative and summative assessments.
The Future of Live-streaming Post COVID-19
Discovering if students find laboratory live-streamed sessions useful. Additionally, the research team hoped to identify areas for improvement as well as possible solutions that could be implemented to improve practical teaching and live-streaming post-COVID-19.
Imaginative Empathy: Towards Inclusive Pedagogies
A broader application of an ‘empathic approach’ in HE dialogues between students and educators; considering the ways in which modules are delivered, assessments are conceived of, and processes realised.
Investigating students’ appreciation of on-line learning and classifying/comparing available learning platforms, mapping their functionalities to the identified students’ expectations and identifying new functionalities not already offered by these platforms.
Developing a web-based application which will target an additional functionality to the already developed knowledge and learning platform SMARTEST.
Increasing student engagement in conversations surrounding the climate emergency so that sustainability is more integrated in design studio work.
Understanding Genetics to Counter Racial Discrimination
Development of new learning material aimed at challenging widespread misconceptions about the role of Genetics as a provider of theoretical frameworks underpinning racial discrimination.
Optimising Student Skills for Microsoft Word, Excel and PowerPoint
Determining student entry skills in relation to the use of Microsoft Word, Excel and PowerPoint, skills development through use in the degree programmes, and the most appropriate and suitable mechanisms for student support for the use of Microsoft Word, Excel and PowerPoint.
Creative Technologies – Printmaking
Exploring different methods of remote working as alternative methods of technical support for students working in the printmaking studio.
Evaluating Assessment for Learning in Introduction to Academic Practice
Evaluating the effectiveness of meaningful assessment techniques and seeking ways to strengthen the role of assessment in the learning process.
360 Immersive Storytelling
Evaluating 360-degree immersive storytelling as a tool for creating empathetic responses.
Decolonising UG Media
Begin to centre and embed student-voiced diversity into a new revised curriculum, and in so doing to ‘decolonise’ the heritage or legacy-related strands of curricula that inform a new degree structure.
2019 – 2020
Creating a structure/space/platform within which all students feel empowered, able to engage and learn proactively. Design tutors are already finding ways to carry on with the teaching of design skills through online tutorials in response to the pandemic. However, the other, softer qualities of studio teaching still need to be considered.
Mental Health, Design and Wellbeing: A Co-Design Workshop
This cross-disciplinary collaboration between the Medical School at Imperial College London and the School of Architecture and Cities at the University of Westminster explored the relationship between design, mental health, and wellbeing.
Co-Production for Mental Health Workshop
Surveying of two sites in order to gain deeper insight into CAMHS therapy and adult mental health/dementia therapy resulting in the production of technical drawings.
2018 – 2019
Learning and Teaching Research Collaborations
Online Mental Health Interventions
Exploring the acceptability of mobile applications to improve mental health of university students.
Student Mental Health and Wellbeing
Investigating what Social Sciences students at the University of Westminster feel about mental wellbeing and their university experience.
Student Tool for Reinforcing the Intake of Valuable Experience (STRIVE)
Improving the existing education interactive software EnAbled to link modules and enhance assessment.
The staff perspective on the role of student-staff partnerships in higher education.
A study of the English language support courses.
Disciplinary Research Collaborations
Heuristics for Natural Deduction Layout (HANDEL)
To investigate how changing the basic set of Booleans affects natural deduction proof.
Scent and Literature
The creation of ‘Delhi’ – a perfume inspired by Vandana Singh’s short story.
YouTube and Mental Health
Studying the effects of video blogging on the mental health of content creators.
A Case Study in how Translations are used in Creating National Narratives
Comparing articles in the Financial Times and their translations in a Cankao Xiaoxi.
Increasing our understanding of factors influencing BME student attainment.
Curriculum Design Collaborations
Increasing student understanding by encouraging debate, use of digital quizzes and question-asking platforms.
Reviewing the module assessments to create meaningful and engaging assignments, and improve the learning experience of foundation students.
English Literature Curriculum Review
Reflecting on the level four and five core modules of the BA English Literature programme.
BA Radio & Digital Production Curriculum Review
A review of the course curriculum by current students and alumni.
2017 – 2018
Investigating how accessible extra-curricular resources are in the department of Psychology.
Introducing a library application that captures the needs of students
Exploring student’s perceptions, awareness and attitudes to mindfulness.
Exploring student’s attitude to Brexit, education and their tendency to begin, continue or leave their higher education in the UK.
Examining the effectiveness of FANS (Friends of Arriving New Students) initiative and ways to improve it.
How can we make the university more comfortable for international students?
Improving the postgraduate experience by expanding the availability of or awareness for the various forms of digital communication made available to Masters students.
Establishing how students within the construction studies programme perceive the relationship between full-time and part-time students and whether the mix hinders student engagement.
Learning, Training and Networking Opportunities in Application and Gaming Software Localisation
Are more learning opportunities in application and gaming software localisation needed by students at the University of Westminster?
Providing universities with information on what students are actually looking for from their timetables.
The Introduction of a Nomadic Studio as part of the MArch Programme at the University of Westminster.
Exploring how exposure to international experiences can impact employability
Assessing racial and queer diversity on the Visual Culture MA programmes.
Understanding the barriers that prevent MA students of design using active making, as a method of learning.
How does the Engage platform help Media students improve their academic skills?
2015 – 2016
Could training and exposure to technologies before online studies boost the academic performance of the student?
Departmental differences in student engagement with iPads via use of smart applications during teaching sessions.
Exploring the usefulness of Youtube videos in enhancing student learning and integration into university.
Reviewing assessment briefing processes to increase the transparency of assessment criteria for students in Westminster Business School.