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This academic year, University of Westminster academics from the Department of Computer Science and Westminster Law School (WLS) will pilot, with the help of WLS students, a high-tech and innovative computer game using virtual reality that they have been developing in partnership.
This interdisciplinary project, which won the Best Paper Award at the Immersive Learning Research Network (iLRN2016) conference, will test the effectiveness of the game in assisting WLS students with the Law of Murder module on the Bachelor of Law (LLB) and the Criminal Law module on the Integrated Master’s in Law (MLaw).
REal and Virtual Reality Law (REVRLaw) is the proposed framework in which Law students will be able to explore a real case scenario using Virtual Reality technology. They will discover important pieces of evidence from a real scenario and make up their mind over the crime case if it is a murder or not. The game-based platform integrates the immersion into Virtual Reality as the perception of being physically present in a non-physical world.
The pre-release testing of the game will be tested with the help of the University’s Computer Games Development and Law students, making the project an interdisciplinary collaboration between Westminster students and academics. The students will identify and address any development and mechanical issues, as well as any imperfections related to user-experience.
Mentzelopoulos M., Parrish J., Kathrani P., Economou D. (2016) REVRLaw: An Immersive Way for Teaching Criminal Law Using Virtual Reality. In: Allison C., Morgado L., Pirker J., Beck D., Richter J., Gütl C. (eds) Immersive Learning Research Network. iLRN 2016. Communications in Computer and Information Science, vol 621. Springer, Cham
Winner of the Best Paper Award at the Immersive Learning Research Network (iLRN2016) conference.
Times Higher Education
Law Society Gazette